Stephen regelous massive software tutorial

Massive is a behavioral simulation software used extensively for crowds. Massive gives your tracks a solid foundation with the creamiest. He is best known as the creator of the massive simulation system that generated the battle scenes of the peter jackson movie trilogy the lord of the rings. Nis massive with echo sound works tutorial 01 sonic academy. Massive is a sonic monster the ultimate synth for basses and leads.

The film was also the first to use massive multiple agent simulation system in virtual environment, a program developed by software engineer stephen regelous for weta. Developed at weta digital by stephen regelous, massive then became a product on its own. A major advantage of massive for maya is the ability to bring massive s famous brains to character animation, providing another vital tool for creating the illusion of life. Ni massive tutorial dirty square wave bass for deep house and garage tracks. This package contains programs for imageprocessing and contour recording, derivation of efds, principal component. The virtualanalog concept belies the contemporary, cuttingedge sound it generates. Use this mode if you only want to play massive via a midi keyboard attached to your computer or if you want massive to receive midi data from a piece of software that cannot host any of the available massive plugins. Hosted by anna cicone for more coverage of siggraph 2017 and other industry insights visit our cgstv page at. This tutorial will enable any user to start learning massive prime, the leading crowd simulation software on the market. Developed by stephen regelous for the oscarwinning lord of the rings trilogy, massive allows artists to populate complex scenes with editable agents. Since then massive has become the leading software for crowd related visual effects and autonomous character animation. Jan 20, 2012 joe letteri visual effects supervisorweta digital, stephen regelous massive crowd software developer, geoff tobin massive crowd technical director, joe letteri visual effects supervisor. Stephen grider has been building complex javascript front ends for top corporations in the san francisco bay area.

Aug 25, 2017 digital humans created by ai will dominate hollywood by 2045, experts say. Digital humans created by ai will dominate hollywood by 2045, experts say. Stephen conceived of the basic concepts for the software in the early 90s after studying artificial life agent based systems, and developed massive years later for the lord of the rings trilogy, where massive transformed audience expectations for epic crowd and battle scenes in feature film and television. Learn all of its features and functions inside and out, as well as helpful tips and tricks when using this industrystandard sampling software instrument. Description of massive software s autonomous animation tools. The software creates thousands of individual artificially intelligent agents that operate autonomously avoiding objects, fighting, or in one instance even surveying. A major advantage of massive for maya is the ability to bring massives famous brains to character animation, providing another vital tool for creating the illusion of life. Massive can run as a standalone software with its own interface to your sound and midihardware. The new plugin allows max users to easily and conveniently create, simulate and render scenes of many thousands of characters and see the massive agents in the scene just like any other 3ds max objects. Tabledit is the fastest and most dulcimer friendly software available for mac and pc. Massive tutorial videos learn native instruments massive. Massive lfos episode three ok, so in this tutorial we take a look at massives lfos or low frequency oscillators.

Oct 25, 2010 stephen regelous massive crowd software developer, jim rygiel visual effects supervisor, wayne stables 3d sequence lead,joe letteri visual effects supervisorweta digital, geoff tobin. In this guide i want to introduce you to developing with massivecore, what the library can offer and how you can speed up development and improve usability for your users. In 2004, regelous received an academy award for scientific and engineering achievement. From explaining massives wavetables to delving deep into the lfo, performer and stepper tabs. Massive makes 3d crowd simulation software for professional film, broadcast and architectural design artists. Tutorials of how to make some of my patches with native instruments massive. Digital humans created by ai will dominate hollywood.

Inspired by this, the team at massive software explored a way to. Stephen regelous is a pioneering computer graphics software engineer from new zealand. Siggraph 2017 stephen regelous massive software youtube. Subsequently the company massive software was created to bring. Here you will find a collection of computer tutorials and lessons for a variety of popular computing applications and related topics. The new plugin allows max users to easily and conveniently create, simulate and render scenes of many thousands of characters and see the massive. Subsequently the company massive software was created to bring this technology to film and television productions around the world.

In this course, author evan sutton will dive deep into the instrument, including its flexible and powerful filters and routing, audio processing, and modulation features. Description of massive softwares autonomous animation tools. Fellowship of the rings by weta digital and stephen regelous. In this massive prime tutorial, we will learn the basics for a solid introduction to massive prime with simple and effective details. We caught up with founder stephen regelous and test drove some of the. Joe letteri visual effects supervisorweta digital,stephen regelous massive crowd software developer, geoff tobin massive crowd technical director, joe letteri visual effects supervisor. Tutorial everything you need to know about ni massive youtube. At last months siggraph 2007, an annual gathering of computer graphics and interactive technologies professionals in san diego, california, stephen regelous, the founder of massive software, came to address the computing masses the windows masses, to be precise. Massives stephen regelous on future ai, competition and a. Sign up for your own profile on github, the best place to host code, manage projects, and build software alongside 40 million developers. The author is continually improving the features according to dulcimer players requests. Sim scrubbing also as an aid to interactivity is the new scrubbing and transport control interface. Crowd and group animation course organizer daniel thalmann, epfl vrlab, switzerland, daniel. Its flagship feature is the ability to quickly and easily create thousands or up to millions with current advances in computer processing power of agents that all act as individuals as opposed to content creators individually animating or programming the agents by hand.

Clearly laid out and easy to use, massive gives you earthshuddering sounds from the very first note. Massive, makers of the academy awardwinning crowd simulation software massive prime, today announced the upcoming release of massive prime version 9. In the talk stephen explained some of the ways that massive has been utilised for character animation. Use this mode if you only want to play massive via a midi keyboard attached to your computer or if you want massive to receive midi data from a piece of software that cannot host any of. By the end of this tutorial, youll have built your own command line web scraper in elixir from start to finish. Joe letteri visual effects supervisorweta digital,stephen regelous massive crowd software developer, geoff tobin massive crowd. Massive envelopes episode two massive tutorials creating tracks june 29, 2016. With an innate ability to simplify complex topics, stephen has been mentoring engineers beginning their careers in software development for years, and has now expanded that experience onto udemy, authoring the highest rated react.

Tom geller is a wonderfully natural and informative presenter. Massivecore assisted development for years we have shipped factions, creativegates and vampires with massivecore, our development library. Shawn bolan, director of product management, mywire ive been working through your drupal videos on lynda, and just wanted to take a second to say theyre great. This clip is from the siggraph 2015 massive booth video. This is because, generally, software oscillators are really just a small sample buffer loaded with a precalculated, single cycle waveform. Massive is a highend computer animation and artificial intelligence software package used. Heres the deadmau5 tutorial from the end of the first video this is the next video im going to do with a full explanation like the i remember one, and im also going to make a follow up theory video to the first vid where ill talk about chord inversions, extensions and borrowed chords. Stephen regelous with massive siggraph 2016 youtube. Massive is the premier simulation and visualization solution system for generating and visualizing realistic crowd behaviors and autonomous agent driven animation for a variety of industries, including film, games, television, architecture, transportation, engineering, and robotics. Stephen regelous massive crowd software developer, jim rygiel visual effects supervisor, wayne stables 3d sequence lead,joe letteri visual effects supervisorweta digital, geoff tobin. Aug 07, 2016 regelous has continued to build and grow massive and recently at siggraph he showed off a new parts library and the new 3ds max integration. Massive is native instruments flagship digital synth. Massivenet is currently in beta and undergoing heavy development.

Studio guru thomas cochran presents a comprehensive video tutorial series all about native instruments kontakt 6 software sampler. Modeling the physical behaviour of flexible objects, siggraph tutorial 17 notes, 1987. If you have difficulty accessing the documentation manualtutorials you can use the. So, a sine wave oscillator in a soft synth is a series of samples that describe one period of a sine wave. Using artificial intelligence, these agents save artists time by ensuring that complicated shots can be created quickly. The technology was developed for the 2001 the lord of the rings. Over 17 enormous videos, massive expert, and echo sound works head, shane, takes you step by step through every facet of this complex and sometimes misunderstood studio workhorse. While animation studios have integrated massive into their pipeline to do exactly this for years, the ability to create directable characters has not been within easy reach. Massive getting started english university of arizona. Augmented reality demo for american museum of natural history duration.

400 174 195 934 115 1164 687 1512 316 538 181 493 747 1568 390 1091 898 1031 943 1023 695 1261 643 684 477 1219 572 420 1207 961 544